{"hash":"0x7B204F88F6C3D287","ns":"PERSCHAR","name":"_FORCE_DESPAWN_PERSCHAR","slug":"_FORCE_DESPAWN_PERSCHAR","official":false,"named":true,"luaName":"ForceDespawnPerschar","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"persChar","type":"PersChar"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PERSCHAR/_FORCE_DESPAWN_PERSCHAR","markdownUrl":"https://natives.borderlinerp.com/natives/PERSCHAR/_FORCE_DESPAWN_PERSCHAR.md","snippets":{"lua":"ForceDespawnPerschar(persChar)","luaInvoke":"Citizen.InvokeNative(0x7B204F88F6C3D287, persChar)","js":"ForceDespawnPerschar(persChar);","jsInvoke":"Citizen.invokeNative('0x7B204F88F6C3D287', persChar);","csharp":"Function.Call((Hash)0x7B204F88F6C3D287, persChar);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}