{"hash":"0x0CADC3A977997472","ns":"PERSCHAR","name":"_FORCE_SPAWN_PERSCHAR","slug":"_FORCE_SPAWN_PERSCHAR","official":false,"named":true,"luaName":"ForceSpawnPerschar","game":"rdr3","apiset":"client","returnType":"Entity","params":[{"name":"persChar","type":"PersChar"},{"name":"p1","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PERSCHAR/_FORCE_SPAWN_PERSCHAR","markdownUrl":"https://natives.borderlinerp.com/natives/PERSCHAR/_FORCE_SPAWN_PERSCHAR.md","snippets":{"lua":"local retval = ForceSpawnPerschar(persChar, p1)","luaInvoke":"local retval = Citizen.InvokeNative(0x0CADC3A977997472, persChar, p1, Citizen.ResultAsInteger())","js":"const retval = ForceSpawnPerschar(persChar, p1);","jsInvoke":"const retval = Citizen.invokeNative('0x0CADC3A977997472', persChar, p1, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x0CADC3A977997472, persChar, p1);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}