{"hash":"0x8B44273A92CD406C","ns":"PERSCHAR","name":"_RESET_PERSCHAR_SCHEDULE","slug":"_RESET_PERSCHAR_SCHEDULE","official":false,"named":true,"luaName":"ResetPerscharSchedule","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"persCharHash","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x187D65F3AEC5D679"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PERSCHAR/_RESET_PERSCHAR_SCHEDULE","markdownUrl":"https://natives.borderlinerp.com/natives/PERSCHAR/_RESET_PERSCHAR_SCHEDULE.md","snippets":{"lua":"ResetPerscharSchedule(persCharHash)","luaInvoke":"Citizen.InvokeNative(0x8B44273A92CD406C, persCharHash)","js":"ResetPerscharSchedule(persCharHash);","jsInvoke":"Citizen.invokeNative('0x8B44273A92CD406C', persCharHash);","csharp":"Function.Call((Hash)0x8B44273A92CD406C, persCharHash);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}