{"hash":"0x631CD2D77FDC0316","ns":"PERSCHAR","name":"_RETASK_PERSISTENT_CHARACTER","slug":"_RETASK_PERSISTENT_CHARACTER","official":false,"named":true,"luaName":"RetaskPersistentCharacter","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"persChar","type":"PersChar"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x4F76E3676583D951"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PERSCHAR/_RETASK_PERSISTENT_CHARACTER","markdownUrl":"https://natives.borderlinerp.com/natives/PERSCHAR/_RETASK_PERSISTENT_CHARACTER.md","snippets":{"lua":"RetaskPersistentCharacter(persChar)","luaInvoke":"Citizen.InvokeNative(0x631CD2D77FDC0316, persChar)","js":"RetaskPersistentCharacter(persChar);","jsInvoke":"Citizen.invokeNative('0x631CD2D77FDC0316', persChar);","csharp":"Function.Call((Hash)0x631CD2D77FDC0316, persChar);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}