{"hash":"0x49A8C2CD97815215","ns":"PERSCHAR","name":"_REVIVE_PERSCHAR","slug":"_REVIVE_PERSCHAR","official":false,"named":true,"luaName":"RevivePerschar","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"persChar","type":"PersChar"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PERSCHAR/_REVIVE_PERSCHAR","markdownUrl":"https://natives.borderlinerp.com/natives/PERSCHAR/_REVIVE_PERSCHAR.md","snippets":{"lua":"local retval = RevivePerschar(persChar)","luaInvoke":"local retval = Citizen.InvokeNative(0x49A8C2CD97815215, persChar, Citizen.ReturnResultAnyway())","js":"const retval = RevivePerschar(persChar);","jsInvoke":"const retval = Citizen.invokeNative('0x49A8C2CD97815215', persChar, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x49A8C2CD97815215, persChar);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}