{"hash":"0x8245C1F3262F4AC2","ns":"PERSISTENCE","name":"PERSISTENCE_ADD_SCENARIO_LOOTED","slug":"PERSISTENCE_ADD_SCENARIO_LOOTED","official":true,"named":true,"luaName":"PersistenceAddScenarioLooted","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"scenario","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PERSISTENCE/PERSISTENCE_ADD_SCENARIO_LOOTED","markdownUrl":"https://natives.borderlinerp.com/natives/PERSISTENCE/PERSISTENCE_ADD_SCENARIO_LOOTED.md","snippets":{"lua":"PersistenceAddScenarioLooted(scenario)","luaInvoke":"Citizen.InvokeNative(0x8245C1F3262F4AC2, scenario)","js":"PersistenceAddScenarioLooted(scenario);","jsInvoke":"Citizen.invokeNative('0x8245C1F3262F4AC2', scenario);","csharp":"Function.Call((Hash)0x8245C1F3262F4AC2, scenario);","notes":[]}}