{"hash":"0xEFB5F34CC0953B27","ns":"PERSISTENCE","name":"_PERSISTENCE_REFRESH_TOWN_VOLUME","slug":"_PERSISTENCE_REFRESH_TOWN_VOLUME","official":false,"named":true,"luaName":"PersistenceRefreshTownVolume","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"volume","type":"Volume"}],"summary":"Only used in R* script long_update.ysc in script function REFRESH_CLOSEST_TOWN","descriptions":[{"source":"alloc8or","format":"text","body":"Only used in R* script long_update.ysc in script function REFRESH_CLOSEST_TOWN"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PERSISTENCE/_PERSISTENCE_REFRESH_TOWN_VOLUME","markdownUrl":"https://natives.borderlinerp.com/natives/PERSISTENCE/_PERSISTENCE_REFRESH_TOWN_VOLUME.md","snippets":{"lua":"PersistenceRefreshTownVolume(volume)","luaInvoke":"Citizen.InvokeNative(0xEFB5F34CC0953B27, volume)","js":"PersistenceRefreshTownVolume(volume);","jsInvoke":"Citizen.invokeNative('0xEFB5F34CC0953B27', volume);","csharp":"Function.Call((Hash)0xEFB5F34CC0953B27, volume);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}