{"hash":"0xD699E688B49C0FD2","ns":"PHYSICS","name":"_0xD699E688B49C0FD2","slug":"0xD699E688B49C0FD2","official":false,"named":false,"luaName":"N_0xd699e688b49c0fd2","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ropeId","type":"int"},{"name":"p1","type":"float"},{"name":"p2","type":"float"},{"name":"p3","type":"float"},{"name":"p4","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/PHYSICS/0xD699E688B49C0FD2","markdownUrl":"https://natives.borderlinerp.com/natives/PHYSICS/0xD699E688B49C0FD2.md","snippets":{"lua":"N_0xd699e688b49c0fd2(ropeId, p1, p2, p3, p4)","luaInvoke":"Citizen.InvokeNative(0xD699E688B49C0FD2, ropeId, p1, p2, p3, p4)","js":"N_0xd699e688b49c0fd2(ropeId, p1, p2, p3, p4);","jsInvoke":"Citizen.invokeNative('0xD699E688B49C0FD2', ropeId, p1 + 0.0000001, p2 + 0.0000001, p3 + 0.0000001, p4);","csharp":"Function.Call((Hash)0xD699E688B49C0FD2, ropeId, p1, p2, p3, p4);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","This native has no known name, so the runtime exposes it only as `N_0xd699e688b49c0fd2` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}