{"hash":"0xEA61CA8E80F09E4D","ns":"PHYSICS","name":"GET_ROPE_VERTEX_COORD","slug":"GET_ROPE_VERTEX_COORD","official":true,"named":true,"luaName":"GetRopeVertexCoord","game":"rdr3","apiset":"client","returnType":"Vector3","params":[{"name":"ropeId","type":"int"},{"name":"vertex","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xEA61CA8E80F09E4D","gtaJhash":"0x84374452","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PHYSICS/GET_ROPE_VERTEX_COORD","markdownUrl":"https://natives.borderlinerp.com/natives/PHYSICS/GET_ROPE_VERTEX_COORD.md","snippets":{"lua":"local retval = GetRopeVertexCoord(ropeId, vertex)","luaInvoke":"local retval = Citizen.InvokeNative(0xEA61CA8E80F09E4D, ropeId, vertex, Citizen.ResultAsVector())","js":"const retval = GetRopeVertexCoord(ropeId, vertex);","jsInvoke":"const retval = Citizen.invokeNative('0xEA61CA8E80F09E4D', ropeId, vertex, Citizen.returnResultAnyway(), Citizen.resultAsVector());","csharp":"Vector3 retval = Function.Call<Vector3>((Hash)0xEA61CA8E80F09E4D, ropeId, vertex);","notes":[]}}