{"hash":"0x01BA3AED21C16CFB","ns":"PHYSICS","name":"SET_DISABLE_FRAG_DAMAGE","slug":"SET_DISABLE_FRAG_DAMAGE","official":true,"named":true,"luaName":"SetDisableFragDamage","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"object","type":"Object"},{"name":"toggle","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x01BA3AED21C16CFB","gtaJhash":"0x97269DC8","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PHYSICS/SET_DISABLE_FRAG_DAMAGE","markdownUrl":"https://natives.borderlinerp.com/natives/PHYSICS/SET_DISABLE_FRAG_DAMAGE.md","snippets":{"lua":"SetDisableFragDamage(object, toggle)","luaInvoke":"Citizen.InvokeNative(0x01BA3AED21C16CFB, object, toggle)","js":"SetDisableFragDamage(object, toggle);","jsInvoke":"Citizen.invokeNative('0x01BA3AED21C16CFB', object, toggle);","csharp":"Function.Call((Hash)0x01BA3AED21C16CFB, object, toggle);","notes":[]}}