{"hash":"0x0348469DAA17576C","ns":"PHYSICS","name":"_UNHITCH_HORSE","slug":"_UNHITCH_HORSE","official":false,"named":true,"luaName":"UnhitchHorse","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"horse","type":"Ped"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PHYSICS/_UNHITCH_HORSE","markdownUrl":"https://natives.borderlinerp.com/natives/PHYSICS/_UNHITCH_HORSE.md","snippets":{"lua":"UnhitchHorse(horse)","luaInvoke":"Citizen.InvokeNative(0x0348469DAA17576C, horse)","js":"UnhitchHorse(horse);","jsInvoke":"Citizen.invokeNative('0x0348469DAA17576C', horse);","csharp":"Function.Call((Hash)0x0348469DAA17576C, horse);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}