{"hash":"0x325434C68358D282","ns":"PLAYER","name":"_0x325434C68358D282","slug":"0x325434C68358D282","official":false,"named":false,"luaName":"N_0x325434c68358d282","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"toggle","type":"BOOL"}],"summary":"Only used in script function UPDATE_PLAYER_JUST_DIED_STATE The value passed to this native in the scripts is whether a global UGC mission is active or not","descriptions":[{"source":"alloc8or","format":"text","body":"Only used in script function UPDATE_PLAYER_JUST_DIED_STATE\nThe value passed to this native in the scripts is whether a global UGC mission is active or not"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/0x325434C68358D282","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/0x325434C68358D282.md","snippets":{"lua":"N_0x325434c68358d282(toggle)","luaInvoke":"Citizen.InvokeNative(0x325434C68358D282, toggle)","js":"N_0x325434c68358d282(toggle);","jsInvoke":"Citizen.invokeNative('0x325434C68358D282', toggle);","csharp":"Function.Call((Hash)0x325434C68358D282, toggle);","notes":["This native has no known name, so the runtime exposes it only as `N_0x325434c68358d282` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}