# PLAYER::CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_PED

- **Hash:** `0x270B63A641BE32F2`
- **Namespace:** PLAYER
- **Runtime name (Lua/JS):** `ClearPlayerHasDamagedAtLeastOnePed`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/PLAYER/CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_PED

## Signature

```c
void CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_PED(Player player);
```

## Parameters

- `player` (`Player`)

## Returns

`void`

## Usage

### Lua

```lua
ClearPlayerHasDamagedAtLeastOnePed(player)

-- always available, by hash
Citizen.InvokeNative(0x270B63A641BE32F2, player)
```

### JavaScript

```js
ClearPlayerHasDamagedAtLeastOnePed(player);

// by hash
Citizen.invokeNative('0x270B63A641BE32F2', player);
```

### C#

```csharp
Function.Call((Hash)0x270B63A641BE32F2, player);
```

*Sources: alloc8or RDR3 NativeDB.*
