{"hash":"0x2970929FD5F9FC89","ns":"PLAYER","name":"DISABLE_PLAYER_FIRING","slug":"DISABLE_PLAYER_FIRING","official":true,"named":true,"luaName":"DisablePlayerFiring","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"toggle","type":"BOOL"}],"summary":"Inhibits the player from using any method of combat including melee and firearms.","descriptions":[{"source":"alloc8or","format":"text","body":"Inhibits the player from using any method of combat including melee and firearms.\n\nNOTE: Only disables the firing for one frame"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x5E6CC07646BBEAB8","gtaJhash":"0x30CB28CB","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PLAYER/DISABLE_PLAYER_FIRING","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/DISABLE_PLAYER_FIRING.md","snippets":{"lua":"DisablePlayerFiring(player, toggle)","luaInvoke":"Citizen.InvokeNative(0x2970929FD5F9FC89, player, toggle)","js":"DisablePlayerFiring(player, toggle);","jsInvoke":"Citizen.invokeNative('0x2970929FD5F9FC89', player, toggle);","csharp":"Function.Call((Hash)0x2970929FD5F9FC89, player, toggle);","notes":[]}}