{"hash":"0xA6817C110B830EAD","ns":"PLAYER","name":"GET_ENTITY_PLAYER_IS_FREE_AIMING_AT","slug":"GET_ENTITY_PLAYER_IS_FREE_AIMING_AT","official":true,"named":true,"luaName":"GetEntityPlayerIsFreeAimingAt","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"player","type":"Player"},{"name":"entity","type":"Entity*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x2975C866E6713290","gtaJhash":"0x8866D9D0","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/GET_ENTITY_PLAYER_IS_FREE_AIMING_AT","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/GET_ENTITY_PLAYER_IS_FREE_AIMING_AT.md","snippets":{"lua":"local retval, entity = GetEntityPlayerIsFreeAimingAt(player, entity)","luaInvoke":"local retval, entity = Citizen.InvokeNative(0xA6817C110B830EAD, player, Citizen.PointerValueIntInitialized(entity), Citizen.ReturnResultAnyway())","js":"const [retval, entity] = GetEntityPlayerIsFreeAimingAt(player, entity);","jsInvoke":"const [retval, entity] = Citizen.invokeNative('0xA6817C110B830EAD', player, Citizen.pointerValueIntInitialized(entity), Citizen.returnResultAnyway());","csharp":"var entity = new OutputArgument();\nbool retval = Function.Call<bool>((Hash)0xA6817C110B830EAD, player, entity);\n// entity.GetResult<int>()","notes":["The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result."]}}