{"hash":"0xD7ECC25E176ECBA5","ns":"PLAYER","name":"GET_PLAYER_CURRENT_STEALTH_NOISE","slug":"GET_PLAYER_CURRENT_STEALTH_NOISE","official":true,"named":true,"luaName":"GetPlayerCurrentStealthNoise","game":"rdr3","apiset":"client","returnType":"float","params":[{"name":"player","type":"Player"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x2F395D61F3A1F877","gtaJhash":"0xC3B02362","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/GET_PLAYER_CURRENT_STEALTH_NOISE","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/GET_PLAYER_CURRENT_STEALTH_NOISE.md","snippets":{"lua":"local retval = GetPlayerCurrentStealthNoise(player)","luaInvoke":"local retval = Citizen.InvokeNative(0xD7ECC25E176ECBA5, player, Citizen.ResultAsFloat())","js":"const retval = GetPlayerCurrentStealthNoise(player);","jsInvoke":"const retval = Citizen.invokeNative('0xD7ECC25E176ECBA5', player, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0xD7ECC25E176ECBA5, player);","notes":[]}}