{"hash":"0x1B1A3B358F7D8F07","ns":"PLAYER","name":"GET_WANTED_LEVEL_THRESHOLD","slug":"GET_WANTED_LEVEL_THRESHOLD","official":true,"named":true,"luaName":"GetWantedLevelThreshold","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"wantedLevel","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xFDD179EAF45B556C","gtaJhash":"0xD9783F6B","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/GET_WANTED_LEVEL_THRESHOLD","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/GET_WANTED_LEVEL_THRESHOLD.md","snippets":{"lua":"local retval = GetWantedLevelThreshold(wantedLevel)","luaInvoke":"local retval = Citizen.InvokeNative(0x1B1A3B358F7D8F07, wantedLevel, Citizen.ResultAsInteger())","js":"const retval = GetWantedLevelThreshold(wantedLevel);","jsInvoke":"const retval = Citizen.invokeNative('0x1B1A3B358F7D8F07', wantedLevel, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x1B1A3B358F7D8F07, wantedLevel);","notes":[]}}