{"hash":"0x936F967D4BE1CE9D","ns":"PLAYER","name":"IS_PLAYER_FREE_AIMING","slug":"IS_PLAYER_FREE_AIMING","official":true,"named":true,"luaName":"IsPlayerFreeAiming","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"player","type":"Player"}],"summary":"Gets a value indicating whether the specified player is currently aiming freely.","descriptions":[{"source":"alloc8or","format":"text","body":"Gets a value indicating whether the specified player is currently aiming freely."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x2E397FD2ECD37C87","gtaJhash":"0x1DEC67B7","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PLAYER/IS_PLAYER_FREE_AIMING","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/IS_PLAYER_FREE_AIMING.md","snippets":{"lua":"local retval = IsPlayerFreeAiming(player)","luaInvoke":"local retval = Citizen.InvokeNative(0x936F967D4BE1CE9D, player, Citizen.ReturnResultAnyway())","js":"const retval = IsPlayerFreeAiming(player);","jsInvoke":"const retval = Citizen.invokeNative('0x936F967D4BE1CE9D', player, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x936F967D4BE1CE9D, player);","notes":[]}}