# PLAYER::IS_SYSTEM_UI_BEING_DISPLAYED

- **Hash:** `0x908258B6209E71F7`
- **Namespace:** PLAYER
- **Runtime name (Lua/JS):** `IsSystemUiBeingDisplayed`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/PLAYER/IS_SYSTEM_UI_BEING_DISPLAYED

## Signature

```c
BOOL IS_SYSTEM_UI_BEING_DISPLAYED();
```

## Returns

`BOOL`

## Usage

### Lua

```lua
local retval = IsSystemUiBeingDisplayed()

-- always available, by hash
local retval = Citizen.InvokeNative(0x908258B6209E71F7, Citizen.ReturnResultAnyway())
```

### JavaScript

```js
const retval = IsSystemUiBeingDisplayed();

// by hash
const retval = Citizen.invokeNative('0x908258B6209E71F7', Citizen.returnResultAnyway());
```

### C#

```csharp
bool retval = Function.Call<bool>((Hash)0x908258B6209E71F7);
```

*Sources: alloc8or RDR3 NativeDB.*
