{"hash":"0x61A2EECAB274829B","ns":"PLAYER","name":"RESET_PLAYER_INPUT_GAIT","slug":"RESET_PLAYER_INPUT_GAIT","official":true,"named":true,"luaName":"ResetPlayerInputGait","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0xFA0C063C422C4355"],"build":"1207","gtaHash":"0x19531C47A2ABD691","gtaJhash":"0x4A701EE1","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/RESET_PLAYER_INPUT_GAIT","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/RESET_PLAYER_INPUT_GAIT.md","snippets":{"lua":"ResetPlayerInputGait(player)","luaInvoke":"Citizen.InvokeNative(0x61A2EECAB274829B, player)","js":"ResetPlayerInputGait(player);","jsInvoke":"Citizen.invokeNative('0x61A2EECAB274829B', player);","csharp":"Function.Call((Hash)0x61A2EECAB274829B, player);","notes":[]}}