{"hash":"0x5DA6500FE849DA16","ns":"PLAYER","name":"SET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE","slug":"SET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE","official":true,"named":true,"luaName":"SetAirDragMultiplierForPlayersVehicle","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"multiplier","type":"float"}],"summary":"This can be between 1.0f - 50.0f","descriptions":[{"source":"alloc8or","format":"text","body":"This can be between 1.0f - 50.0f"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xCA7DC8329F0A1E9E","gtaJhash":"0xF20F72E5","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PLAYER/SET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/SET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE.md","snippets":{"lua":"SetAirDragMultiplierForPlayersVehicle(player, multiplier)","luaInvoke":"Citizen.InvokeNative(0x5DA6500FE849DA16, player, multiplier)","js":"SetAirDragMultiplierForPlayersVehicle(player, multiplier);","jsInvoke":"Citizen.invokeNative('0x5DA6500FE849DA16', player, multiplier + 0.0000001);","csharp":"Function.Call((Hash)0x5DA6500FE849DA16, player, multiplier);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}