# PLAYER::SET_ALL_RANDOM_PEDS_FLEE_THIS_FRAME

- **Hash:** `0xD5C198A62F1DEB0A`
- **Namespace:** PLAYER
- **Runtime name (Lua/JS):** `SetAllRandomPedsFleeThisFrame`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/PLAYER/SET_ALL_RANDOM_PEDS_FLEE_THIS_FRAME

## Signature

```c
void SET_ALL_RANDOM_PEDS_FLEE_THIS_FRAME(Player player);
```

## Parameters

- `player` (`Player`)

## Returns

`void`

## Usage

### Lua

```lua
SetAllRandomPedsFleeThisFrame(player)

-- always available, by hash
Citizen.InvokeNative(0xD5C198A62F1DEB0A, player)
```

### JavaScript

```js
SetAllRandomPedsFleeThisFrame(player);

// by hash
Citizen.invokeNative('0xD5C198A62F1DEB0A', player);
```

### C#

```csharp
Function.Call((Hash)0xD5C198A62F1DEB0A, player);
```

*Sources: alloc8or RDR3 NativeDB.*
