{"hash":"0x227B06324234FB09","ns":"PLAYER","name":"SET_PED_AS_TEMP_PLAYER_HORSE","slug":"SET_PED_AS_TEMP_PLAYER_HORSE","official":true,"named":true,"luaName":"SetPedAsTempPlayerHorse","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"player","type":"Player"},{"name":"horse","type":"Ped"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/SET_PED_AS_TEMP_PLAYER_HORSE","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/SET_PED_AS_TEMP_PLAYER_HORSE.md","snippets":{"lua":"local retval = SetPedAsTempPlayerHorse(player, horse)","luaInvoke":"local retval = Citizen.InvokeNative(0x227B06324234FB09, player, horse, Citizen.ReturnResultAnyway())","js":"const retval = SetPedAsTempPlayerHorse(player, horse);","jsInvoke":"const retval = Citizen.invokeNative('0x227B06324234FB09', player, horse, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x227B06324234FB09, player, horse);","notes":[]}}