{"hash":"0xD5FCC166AEB2FD0F","ns":"PLAYER","name":"SET_PLAYER_FORCED_AIM","slug":"SET_PLAYER_FORCED_AIM","official":true,"named":true,"luaName":"SetPlayerForcedAim","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"toggle","type":"BOOL"},{"name":"ped","type":"Ped"},{"name":"p3","type":"int"},{"name":"p4","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":["eAnimBoneTag"],"related":[],"build":"1207","gtaHash":"0x0FEE4F80AC44A726","gtaJhash":"0x94E42E2E","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/SET_PLAYER_FORCED_AIM","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/SET_PLAYER_FORCED_AIM.md","snippets":{"lua":"SetPlayerForcedAim(player, toggle, ped, p3, p4)","luaInvoke":"Citizen.InvokeNative(0xD5FCC166AEB2FD0F, player, toggle, ped, p3, p4)","js":"SetPlayerForcedAim(player, toggle, ped, p3, p4);","jsInvoke":"Citizen.invokeNative('0xD5FCC166AEB2FD0F', player, toggle, ped, p3, p4);","csharp":"Function.Call((Hash)0xD5FCC166AEB2FD0F, player, toggle, ped, p3, p4);","notes":[]}}