{"hash":"0xFEBEEBC9CBDF4B12","ns":"PLAYER","name":"SET_PLAYER_INVINCIBLE","slug":"SET_PLAYER_INVINCIBLE","official":true,"named":true,"luaName":"SetPlayerInvincible","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"toggle","type":"BOOL"}],"summary":"Simply sets you as invincible (Health will not deplete).","descriptions":[{"source":"alloc8or","format":"text","body":"Simply sets you as invincible (Health will not deplete)."}],"examples":[],"aliases":[],"enums":[],"related":["0x0CBBCB2CCFA7DC4E"],"build":"1207","gtaHash":"0x239528EACDC3E7DE","gtaJhash":"0xDFB9A2A2","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PLAYER/SET_PLAYER_INVINCIBLE","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/SET_PLAYER_INVINCIBLE.md","snippets":{"lua":"SetPlayerInvincible(player, toggle)","luaInvoke":"Citizen.InvokeNative(0xFEBEEBC9CBDF4B12, player, toggle)","js":"SetPlayerInvincible(player, toggle);","jsInvoke":"Citizen.invokeNative('0xFEBEEBC9CBDF4B12', player, toggle);","csharp":"Function.Call((Hash)0xFEBEEBC9CBDF4B12, player, toggle);","notes":[]}}