# PLAYER::SET_PLAYER_MAY_NOT_ENTER_ANY_VEHICLE

- **Hash:** `0xBEC463B3A11C909E`
- **Namespace:** PLAYER
- **Runtime name (Lua/JS):** `SetPlayerMayNotEnterAnyVehicle`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/PLAYER/SET_PLAYER_MAY_NOT_ENTER_ANY_VEHICLE

## Signature

```c
void SET_PLAYER_MAY_NOT_ENTER_ANY_VEHICLE(Player player);
```

## Parameters

- `player` (`Player`)

## Returns

`void`

## Usage

### Lua

```lua
SetPlayerMayNotEnterAnyVehicle(player)

-- always available, by hash
Citizen.InvokeNative(0xBEC463B3A11C909E, player)
```

### JavaScript

```js
SetPlayerMayNotEnterAnyVehicle(player);

// by hash
Citizen.invokeNative('0xBEC463B3A11C909E', player);
```

### C#

```csharp
Function.Call((Hash)0xBEC463B3A11C909E, player);
```

*Sources: alloc8or RDR3 NativeDB.*
