{"hash":"0xFECA17CF3343694B","ns":"PLAYER","name":"SET_PLAYER_STAMINA_RECHARGE_MULTIPLIER","slug":"SET_PLAYER_STAMINA_RECHARGE_MULTIPLIER","official":true,"named":true,"luaName":"SetPlayerStaminaRechargeMultiplier","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"multiplier","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x617D3494AD58200F"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/SET_PLAYER_STAMINA_RECHARGE_MULTIPLIER","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/SET_PLAYER_STAMINA_RECHARGE_MULTIPLIER.md","snippets":{"lua":"SetPlayerStaminaRechargeMultiplier(player, multiplier)","luaInvoke":"Citizen.InvokeNative(0xFECA17CF3343694B, player, multiplier)","js":"SetPlayerStaminaRechargeMultiplier(player, multiplier);","jsInvoke":"Citizen.invokeNative('0xFECA17CF3343694B', player, multiplier + 0.0000001);","csharp":"Function.Call((Hash)0xFECA17CF3343694B, player, multiplier);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}