{"hash":"0xBFCEABDE34DA5085","ns":"PLAYER","name":"SET_SWIM_MULTIPLIER_FOR_PLAYER","slug":"SET_SWIM_MULTIPLIER_FOR_PLAYER","official":true,"named":true,"luaName":"SetSwimMultiplierForPlayer","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"multiplier","type":"float"}],"summary":"Swim speed multiplier.","descriptions":[{"source":"alloc8or","format":"text","body":"Swim speed multiplier.\nMultiplier goes up to 1.49f"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xA91C6F0FF7D16A13","gtaJhash":"0xB986FF47","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PLAYER/SET_SWIM_MULTIPLIER_FOR_PLAYER","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/SET_SWIM_MULTIPLIER_FOR_PLAYER.md","snippets":{"lua":"SetSwimMultiplierForPlayer(player, multiplier)","luaInvoke":"Citizen.InvokeNative(0xBFCEABDE34DA5085, player, multiplier)","js":"SetSwimMultiplierForPlayer(player, multiplier);","jsInvoke":"Citizen.invokeNative('0xBFCEABDE34DA5085', player, multiplier + 0.0000001);","csharp":"Function.Call((Hash)0xBFCEABDE34DA5085, player, multiplier);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}