{"hash":"0xFA0C063C422C4355","ns":"PLAYER","name":"SIMULATE_PLAYER_INPUT_GAIT","slug":"SIMULATE_PLAYER_INPUT_GAIT","official":true,"named":true,"luaName":"SimulatePlayerInputGait","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"speed","type":"float"},{"name":"duration","type":"int"},{"name":"heading","type":"float"},{"name":"p4","type":"BOOL"},{"name":"p5","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x61A2EECAB274829B"],"build":"1207","gtaHash":"0x477D5D63E63ECA5D","gtaJhash":"0x0D77CC34","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/SIMULATE_PLAYER_INPUT_GAIT","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/SIMULATE_PLAYER_INPUT_GAIT.md","snippets":{"lua":"SimulatePlayerInputGait(player, speed, duration, heading, p4, p5)","luaInvoke":"Citizen.InvokeNative(0xFA0C063C422C4355, player, speed, duration, heading, p4, p5)","js":"SimulatePlayerInputGait(player, speed, duration, heading, p4, p5);","jsInvoke":"Citizen.invokeNative('0xFA0C063C422C4355', player, speed + 0.0000001, duration, heading + 0.0000001, p4, p5);","csharp":"Function.Call((Hash)0xFA0C063C422C4355, player, speed, duration, heading, p4, p5);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}