# PLAYER::SUPPRESS_WITNESSES_CALLING_POLICE_THIS_FRAME

- **Hash:** `0x96722257E5381E00`
- **Namespace:** PLAYER
- **Runtime name (Lua/JS):** `SuppressWitnessesCallingPoliceThisFrame`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/PLAYER/SUPPRESS_WITNESSES_CALLING_POLICE_THIS_FRAME

## Signature

```c
void SUPPRESS_WITNESSES_CALLING_POLICE_THIS_FRAME(Player player);
```

## Parameters

- `player` (`Player`)

## Returns

`void`

## Usage

### Lua

```lua
SuppressWitnessesCallingPoliceThisFrame(player)

-- always available, by hash
Citizen.InvokeNative(0x96722257E5381E00, player)
```

### JavaScript

```js
SuppressWitnessesCallingPoliceThisFrame(player);

// by hash
Citizen.invokeNative('0x96722257E5381E00', player);
```

### C#

```csharp
Function.Call((Hash)0x96722257E5381E00, player);
```

*Sources: alloc8or RDR3 NativeDB.*
