{"hash":"0x2AF423D6ECB2C485","ns":"PLAYER","name":"_EAGLE_EYE_SET_FOCUS_ON_ASSOCIATED_CLUE_TRAIL","slug":"_EAGLE_EYE_SET_FOCUS_ON_ASSOCIATED_CLUE_TRAIL","official":false,"named":true,"luaName":"EagleEyeSetFocusOnAssociatedClueTrail","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"linkedWaypointPed","type":"Entity"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/_EAGLE_EYE_SET_FOCUS_ON_ASSOCIATED_CLUE_TRAIL","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_EAGLE_EYE_SET_FOCUS_ON_ASSOCIATED_CLUE_TRAIL.md","snippets":{"lua":"EagleEyeSetFocusOnAssociatedClueTrail(player, linkedWaypointPed)","luaInvoke":"Citizen.InvokeNative(0x2AF423D6ECB2C485, player, linkedWaypointPed)","js":"EagleEyeSetFocusOnAssociatedClueTrail(player, linkedWaypointPed);","jsInvoke":"Citizen.invokeNative('0x2AF423D6ECB2C485', player, linkedWaypointPed);","csharp":"Function.Call((Hash)0x2AF423D6ECB2C485, player, linkedWaypointPed);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}