{"hash":"0x330CA55A3647FA1C","ns":"PLAYER","name":"_EAGLE_EYE_SET_HIDE_ALL_TRAILS","slug":"_EAGLE_EYE_SET_HIDE_ALL_TRAILS","official":false,"named":true,"luaName":"EagleEyeSetHideAllTrails","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"hideTrails","type":"BOOL"}],"summary":"Sets whether all trails are hidden during Eagle Eye mode.","descriptions":[{"source":"alloc8or","format":"text","body":"Sets whether all trails are hidden during Eagle Eye mode.\nExample usage:\nHide all trails in Eagle Eye mode for the current player\nPLAYER::_EAGLE_EYE_SET_HIDE_ALL_TRAILS(PLAYER::PLAYER_ID(), true);\n\nShow all trails in Eagle Eye mode\nPLAYER::_EAGLE_EYE_SET_HIDE_ALL_TRAILS(PLAYER::PLAYER_ID(), false);\nImages:\n- https://imgur.com/gallery/0x330ca55a3647fa1c-0xa62bbaae67a05bb0-Lpzt2Yi\n- https://imgur.com/gallery/0x330ca55a3647fa1c-0xa62bbaae67a05bb0-yLA6GBk"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PLAYER/_EAGLE_EYE_SET_HIDE_ALL_TRAILS","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_EAGLE_EYE_SET_HIDE_ALL_TRAILS.md","snippets":{"lua":"EagleEyeSetHideAllTrails(player, hideTrails)","luaInvoke":"Citizen.InvokeNative(0x330CA55A3647FA1C, player, hideTrails)","js":"EagleEyeSetHideAllTrails(player, hideTrails);","jsInvoke":"Citizen.invokeNative('0x330CA55A3647FA1C', player, hideTrails);","csharp":"Function.Call((Hash)0x330CA55A3647FA1C, player, hideTrails);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}