{"hash":"0x6ECFC621A168424C","ns":"PLAYER","name":"_EAGLE_EYE_SET_PARTICLE_FX_TO_ENTITY","slug":"_EAGLE_EYE_SET_PARTICLE_FX_TO_ENTITY","official":false,"named":true,"luaName":"EagleEyeSetParticleFxToEntity","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"entity1","type":"Entity"},{"name":"entity2","type":"Entity"},{"name":"p2","type":"int"},{"name":"heading","type":"float"}],"summary":"Adds yellow indicator particle effects to given entity.","descriptions":[{"source":"alloc8or","format":"text","body":"Adds yellow indicator particle effects to given entity.\nImage: https://imgur.com/a/cbldo35"},{"source":"vorp","format":"text","body":"Add a yellow particle to the entity.\nentity: entity to apply yellow particle\nentity2: same entity as entit\np2: always \np3: always 0"}],"examples":[],"aliases":["_EAGLE_EYE_ADD_PARTICLE_EFFECT_TO_ENTITY"],"enums":[],"related":[],"build":"1207","sources":["alloc8or","vorp"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PLAYER/_EAGLE_EYE_SET_PARTICLE_FX_TO_ENTITY","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_EAGLE_EYE_SET_PARTICLE_FX_TO_ENTITY.md","snippets":{"lua":"EagleEyeSetParticleFxToEntity(entity1, entity2, p2, heading)","luaInvoke":"Citizen.InvokeNative(0x6ECFC621A168424C, entity1, entity2, p2, heading)","js":"EagleEyeSetParticleFxToEntity(entity1, entity2, p2, heading);","jsInvoke":"Citizen.invokeNative('0x6ECFC621A168424C', entity1, entity2, p2, heading + 0.0000001);","csharp":"Function.Call((Hash)0x6ECFC621A168424C, entity1, entity2, p2, heading);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}