{"hash":"0x2E78D822208E740A","ns":"PLAYER","name":"_GET_AI_PLAYER_DEFENSE_MODIFIER_AGAINST_AI","slug":"_GET_AI_PLAYER_DEFENSE_MODIFIER_AGAINST_AI","official":false,"named":true,"luaName":"GetAiPlayerDefenseModifierAgainstAi","game":"rdr3","apiset":"client","returnType":"float","params":[{"name":"player","type":"Player"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x914071FF93AF2692"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/_GET_AI_PLAYER_DEFENSE_MODIFIER_AGAINST_AI","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_GET_AI_PLAYER_DEFENSE_MODIFIER_AGAINST_AI.md","snippets":{"lua":"local retval = GetAiPlayerDefenseModifierAgainstAi(player)","luaInvoke":"local retval = Citizen.InvokeNative(0x2E78D822208E740A, player, Citizen.ResultAsFloat())","js":"const retval = GetAiPlayerDefenseModifierAgainstAi(player);","jsInvoke":"const retval = Citizen.invokeNative('0x2E78D822208E740A', player, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0x2E78D822208E740A, player);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}