{"hash":"0x27AD7162D3FED01E","ns":"PLAYER","name":"_GET_NUM_DEADEYE_MARKS_ON_PED","slug":"_GET_NUM_DEADEYE_MARKS_ON_PED","official":false,"named":true,"luaName":"GetNumDeadeyeMarksOnPed","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"player","type":"Player"},{"name":"ped","type":"Ped"}],"summary":"Retrieves the number of marks placed on a PED when Deadeye mode is active for the specified player.","descriptions":[{"source":"alloc8or","format":"text","body":"Retrieves the number of marks placed on a PED when Deadeye mode is active for the specified player.\nExample usage:\nint marksCount = PLAYER::_GET_NUM_DEADEYE_MARKS_ON_PED(PLAYER::PLAYER_ID(), pedHandle);\nVideo: https://imgur.com/gallery/0x27ad7162d3fed01e-XvMXq2d"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PLAYER/_GET_NUM_DEADEYE_MARKS_ON_PED","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_GET_NUM_DEADEYE_MARKS_ON_PED.md","snippets":{"lua":"local retval = GetNumDeadeyeMarksOnPed(player, ped)","luaInvoke":"local retval = Citizen.InvokeNative(0x27AD7162D3FED01E, player, ped, Citizen.ResultAsInteger())","js":"const retval = GetNumDeadeyeMarksOnPed(player, ped);","jsInvoke":"const retval = Citizen.invokeNative('0x27AD7162D3FED01E', player, ped, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x27AD7162D3FED01E, player, ped);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}