{"hash":"0x22CD23BB0C45E0CD","ns":"PLAYER","name":"_GET_PLAYER_HEALTH_RECHARGE_MULTIPLIER","slug":"_GET_PLAYER_HEALTH_RECHARGE_MULTIPLIER","official":false,"named":true,"luaName":"GetPlayerHealthRechargeMultiplier","game":"rdr3","apiset":"client","returnType":"float","params":[{"name":"player","type":"Player"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x8899C244EBCF70DE"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/_GET_PLAYER_HEALTH_RECHARGE_MULTIPLIER","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_GET_PLAYER_HEALTH_RECHARGE_MULTIPLIER.md","snippets":{"lua":"local retval = GetPlayerHealthRechargeMultiplier(player)","luaInvoke":"local retval = Citizen.InvokeNative(0x22CD23BB0C45E0CD, player, Citizen.ResultAsFloat())","js":"const retval = GetPlayerHealthRechargeMultiplier(player);","jsInvoke":"const retval = Citizen.invokeNative('0x22CD23BB0C45E0CD', player, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0x22CD23BB0C45E0CD, player);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}