{"hash":"0x7C803BDC8343228D","ns":"PLAYER","name":"_GET_PLAYER_OWNER_OF_VEHICLE","slug":"_GET_PLAYER_OWNER_OF_VEHICLE","official":false,"named":true,"luaName":"GetPlayerOwnerOfVehicle","game":"rdr3","apiset":"client","returnType":"Player","params":[{"name":"vehicle","type":"Vehicle"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/_GET_PLAYER_OWNER_OF_VEHICLE","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_GET_PLAYER_OWNER_OF_VEHICLE.md","snippets":{"lua":"local retval = GetPlayerOwnerOfVehicle(vehicle)","luaInvoke":"local retval = Citizen.InvokeNative(0x7C803BDC8343228D, vehicle, Citizen.ResultAsInteger())","js":"const retval = GetPlayerOwnerOfVehicle(vehicle);","jsInvoke":"const retval = Citizen.invokeNative('0x7C803BDC8343228D', vehicle, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x7C803BDC8343228D, vehicle);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}