{"hash":"0x5EBE38A20BC51C27","ns":"PLAYER","name":"_GET_PLAYER_PED_2","slug":"_GET_PLAYER_PED_2","official":false,"named":true,"luaName":"GetPlayerPed_2","game":"rdr3","apiset":"client","returnType":"Ped","params":[{"name":"player","type":"Player"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/_GET_PLAYER_PED_2","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_GET_PLAYER_PED_2.md","snippets":{"lua":"local retval = GetPlayerPed_2(player)","luaInvoke":"local retval = Citizen.InvokeNative(0x5EBE38A20BC51C27, player, Citizen.ResultAsInteger())","js":"const retval = GetPlayerPed_2(player);","jsInvoke":"const retval = Citizen.invokeNative('0x5EBE38A20BC51C27', player, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x5EBE38A20BC51C27, player);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}