{"hash":"0xA82964B9D8D6A983","ns":"PLAYER","name":"_GET_WANTED_LEVEL_MULTIPLIER","slug":"_GET_WANTED_LEVEL_MULTIPLIER","official":false,"named":true,"luaName":"GetWantedLevelMultiplier","game":"rdr3","apiset":"client","returnType":"float","params":[],"summary":"Returns -1.0f if no multiplier has been set","descriptions":[{"source":"alloc8or","format":"text","body":"Returns -1.0f if no multiplier has been set"}],"examples":[],"aliases":[],"enums":[],"related":["0xD7FA719CB54866C2"],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PLAYER/_GET_WANTED_LEVEL_MULTIPLIER","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_GET_WANTED_LEVEL_MULTIPLIER.md","snippets":{"lua":"local retval = GetWantedLevelMultiplier()","luaInvoke":"local retval = Citizen.InvokeNative(0xA82964B9D8D6A983, Citizen.ResultAsFloat())","js":"const retval = GetWantedLevelMultiplier();","jsInvoke":"const retval = Citizen.invokeNative('0xA82964B9D8D6A983', Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0xA82964B9D8D6A983);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}