{"hash":"0x0E6846476906C9DD","ns":"PLAYER","name":"_IS_EAGLE_EYE_REGISTERED_FOR_ENTITY","slug":"_IS_EAGLE_EYE_REGISTERED_FOR_ENTITY","official":false,"named":true,"luaName":"IsEagleEyeRegisteredForEntity","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"player","type":"Player"},{"name":"entity","type":"Entity"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/_IS_EAGLE_EYE_REGISTERED_FOR_ENTITY","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_IS_EAGLE_EYE_REGISTERED_FOR_ENTITY.md","snippets":{"lua":"local retval = IsEagleEyeRegisteredForEntity(player, entity)","luaInvoke":"local retval = Citizen.InvokeNative(0x0E6846476906C9DD, player, entity, Citizen.ReturnResultAnyway())","js":"const retval = IsEagleEyeRegisteredForEntity(player, entity);","jsInvoke":"const retval = Citizen.invokeNative('0x0E6846476906C9DD', player, entity, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x0E6846476906C9DD, player, entity);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}