{"hash":"0xE24C64D9ADED2EF5","ns":"PLAYER","name":"_IS_PLAYER_FOLLOWING_TARGET","slug":"_IS_PLAYER_FOLLOWING_TARGET","official":false,"named":true,"luaName":"IsPlayerFollowingTarget","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"player","type":"Player"},{"name":"ped","type":"Ped"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/_IS_PLAYER_FOLLOWING_TARGET","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_IS_PLAYER_FOLLOWING_TARGET.md","snippets":{"lua":"local retval = IsPlayerFollowingTarget(player, ped)","luaInvoke":"local retval = Citizen.InvokeNative(0xE24C64D9ADED2EF5, player, ped, Citizen.ReturnResultAnyway())","js":"const retval = IsPlayerFollowingTarget(player, ped);","jsInvoke":"const retval = Citizen.invokeNative('0xE24C64D9ADED2EF5', player, ped, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xE24C64D9ADED2EF5, player, ped);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}