{"hash":"0xAC67098A1E54ABB0","ns":"PLAYER","name":"_REGISTER_EAGLE_EYE_TRAILS_FOR_ENTITY","slug":"_REGISTER_EAGLE_EYE_TRAILS_FOR_ENTITY","official":false,"named":true,"luaName":"RegisterEagleEyeTrailsForEntity","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"entity","type":"Entity"},{"name":"p2","type":"Any"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x9A957912CE2EABD1"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/_REGISTER_EAGLE_EYE_TRAILS_FOR_ENTITY","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_REGISTER_EAGLE_EYE_TRAILS_FOR_ENTITY.md","snippets":{"lua":"RegisterEagleEyeTrailsForEntity(player, entity, p2)","luaInvoke":"Citizen.InvokeNative(0xAC67098A1E54ABB0, player, entity, p2)","js":"RegisterEagleEyeTrailsForEntity(player, entity, p2);","jsInvoke":"Citizen.invokeNative('0xAC67098A1E54ABB0', player, entity, p2);","csharp":"Function.Call((Hash)0xAC67098A1E54ABB0, player, entity, p2);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}