{"hash":"0x64FF4BF9AF59E139","ns":"PLAYER","name":"_SECONDARY_SPECIAL_ABILITY_SET_DISABLED","slug":"_SECONDARY_SPECIAL_ABILITY_SET_DISABLED","official":false,"named":true,"luaName":"SecondarySpecialAbilitySetDisabled","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"disabled","type":"BOOL"}],"summary":"Deactivates EagleEye, called together with 0xC0B21F235C02139C","descriptions":[{"source":"alloc8or","format":"text","body":"Deactivates EagleEye, called together with 0xC0B21F235C02139C"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PLAYER/_SECONDARY_SPECIAL_ABILITY_SET_DISABLED","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_SECONDARY_SPECIAL_ABILITY_SET_DISABLED.md","snippets":{"lua":"SecondarySpecialAbilitySetDisabled(player, disabled)","luaInvoke":"Citizen.InvokeNative(0x64FF4BF9AF59E139, player, disabled)","js":"SecondarySpecialAbilitySetDisabled(player, disabled);","jsInvoke":"Citizen.invokeNative('0x64FF4BF9AF59E139', player, disabled);","csharp":"Function.Call((Hash)0x64FF4BF9AF59E139, player, disabled);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}