{"hash":"0x6B5DDFB967E5073D","ns":"PLAYER","name":"_SET_DEADEYE_TAGGING_ENABLED","slug":"_SET_DEADEYE_TAGGING_ENABLED","official":false,"named":true,"luaName":"SetDeadeyeTaggingEnabled","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"toggle","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/_SET_DEADEYE_TAGGING_ENABLED","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_SET_DEADEYE_TAGGING_ENABLED.md","snippets":{"lua":"SetDeadeyeTaggingEnabled(player, toggle)","luaInvoke":"Citizen.InvokeNative(0x6B5DDFB967E5073D, player, toggle)","js":"SetDeadeyeTaggingEnabled(player, toggle);","jsInvoke":"Citizen.invokeNative('0x6B5DDFB967E5073D', player, toggle);","csharp":"Function.Call((Hash)0x6B5DDFB967E5073D, player, toggle);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}