{"hash":"0xEA6DE0CD15AECBE2","ns":"PLAYER","name":"_SET_MAX_WANTED_LEVEL_2","slug":"_SET_MAX_WANTED_LEVEL_2","official":false,"named":true,"luaName":"SetMaxWantedLevel_2","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"maxWantedLevel","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/_SET_MAX_WANTED_LEVEL_2","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_SET_MAX_WANTED_LEVEL_2.md","snippets":{"lua":"SetMaxWantedLevel_2(maxWantedLevel)","luaInvoke":"Citizen.InvokeNative(0xEA6DE0CD15AECBE2, maxWantedLevel)","js":"SetMaxWantedLevel_2(maxWantedLevel);","jsInvoke":"Citizen.invokeNative('0xEA6DE0CD15AECBE2', maxWantedLevel);","csharp":"Function.Call((Hash)0xEA6DE0CD15AECBE2, maxWantedLevel);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}