{"hash":"0xD2CB0FB0FDCB473D","ns":"PLAYER","name":"_SET_PED_AS_SADDLE_HORSE_FOR_PLAYER","slug":"_SET_PED_AS_SADDLE_HORSE_FOR_PLAYER","official":false,"named":true,"luaName":"SetPedAsSaddleHorseForPlayer","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"mount","type":"Ped"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/_SET_PED_AS_SADDLE_HORSE_FOR_PLAYER","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_SET_PED_AS_SADDLE_HORSE_FOR_PLAYER.md","snippets":{"lua":"SetPedAsSaddleHorseForPlayer(player, mount)","luaInvoke":"Citizen.InvokeNative(0xD2CB0FB0FDCB473D, player, mount)","js":"SetPedAsSaddleHorseForPlayer(player, mount);","jsInvoke":"Citizen.invokeNative('0xD2CB0FB0FDCB473D', player, mount);","csharp":"Function.Call((Hash)0xD2CB0FB0FDCB473D, player, mount);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}