{"hash":"0x6A4404BDFA62CE2C","ns":"PLAYER","name":"_SET_PLAYER_HUNTING_WAGON","slug":"_SET_PLAYER_HUNTING_WAGON","official":false,"named":true,"luaName":"SetPlayerHuntingWagon","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"wagon","type":"Vehicle"}],"summary":"Only applies to HUNTERCART01","descriptions":[{"source":"alloc8or","format":"text","body":"Only applies to HUNTERCART01"}],"examples":[],"aliases":[],"enums":[],"related":["0x5CA6BBD4A7D8145E"],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PLAYER/_SET_PLAYER_HUNTING_WAGON","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_SET_PLAYER_HUNTING_WAGON.md","snippets":{"lua":"SetPlayerHuntingWagon(player, wagon)","luaInvoke":"Citizen.InvokeNative(0x6A4404BDFA62CE2C, player, wagon)","js":"SetPlayerHuntingWagon(player, wagon);","jsInvoke":"Citizen.invokeNative('0x6A4404BDFA62CE2C', player, wagon);","csharp":"Function.Call((Hash)0x6A4404BDFA62CE2C, player, wagon);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}