{"hash":"0xE6D4E435B56D5BD0","ns":"PLAYER","name":"_SET_PLAYER_OWNS_MOUNT","slug":"_SET_PLAYER_OWNS_MOUNT","official":false,"named":true,"luaName":"SetPlayerOwnsMount","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"mount","type":"Ped"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"Seems to enable active horse equipment prompt when being near it and enables the control that opens the inventory as well"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PLAYER/_SET_PLAYER_OWNS_MOUNT","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_SET_PLAYER_OWNS_MOUNT.md","snippets":{"lua":"SetPlayerOwnsMount(player, mount)","luaInvoke":"Citizen.InvokeNative(0xE6D4E435B56D5BD0, player, mount)","js":"SetPlayerOwnsMount(player, mount);","jsInvoke":"Citizen.invokeNative('0xE6D4E435B56D5BD0', player, mount);","csharp":"Function.Call((Hash)0xE6D4E435B56D5BD0, player, mount);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}