{"hash":"0x2498035289B5688F","ns":"PLAYER","name":"_SPECIAL_ABILITY_RESTORE_OUTER_RING","slug":"_SPECIAL_ABILITY_RESTORE_OUTER_RING","official":false,"named":true,"luaName":"SpecialAbilityRestoreOuterRing","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"amount","type":"float"}],"summary":"Only used in R* SP Script short_update Restores Deadeye Outer Ring","descriptions":[{"source":"alloc8or","format":"text","body":"Only used in R* SP Script short_update\nRestores Deadeye Outer Ring"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PLAYER/_SPECIAL_ABILITY_RESTORE_OUTER_RING","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_SPECIAL_ABILITY_RESTORE_OUTER_RING.md","snippets":{"lua":"SpecialAbilityRestoreOuterRing(player, amount)","luaInvoke":"Citizen.InvokeNative(0x2498035289B5688F, player, amount)","js":"SpecialAbilityRestoreOuterRing(player, amount);","jsInvoke":"Citizen.invokeNative('0x2498035289B5688F', player, amount + 0.0000001);","csharp":"Function.Call((Hash)0x2498035289B5688F, player, amount);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}