{"hash":"0xAE637BB8EF017875","ns":"PLAYER","name":"_SPECIAL_ABILITY_SET_DISABLED","slug":"_SPECIAL_ABILITY_SET_DISABLED","official":false,"named":true,"luaName":"SpecialAbilitySetDisabled","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"disabled","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PLAYER/_SPECIAL_ABILITY_SET_DISABLED","markdownUrl":"https://natives.borderlinerp.com/natives/PLAYER/_SPECIAL_ABILITY_SET_DISABLED.md","snippets":{"lua":"SpecialAbilitySetDisabled(player, disabled)","luaInvoke":"Citizen.InvokeNative(0xAE637BB8EF017875, player, disabled)","js":"SpecialAbilitySetDisabled(player, disabled);","jsInvoke":"Citizen.invokeNative('0xAE637BB8EF017875', player, disabled);","csharp":"Function.Call((Hash)0xAE637BB8EF017875, player, disabled);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}